Rogue - Combat (15/51/5)

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Assassination (15 points)

Malice - Rank 5/5
Increases your critical strike chance by 5%.

Ruthlessness - Rank 3/3
Gives your melee finishing moves a 60% chance to add a combo point to your target.

Blood Spatter - Rank 2/2
Increases the damage caused by your Garrote and Rupture abilities by 30%.

Lethality - Rank 5/5
Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 30%.

Combat (51 points)

Improved Sinister Strike - Rank 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.

Dual Wield Specialization - Rank 5/5
Increases the damage done by your offhand weapon by 50%.

Improved Slice and Dice - Rank 2/2
Increases the duration of your Slice and Dice ability by 50%.

Precision - Rank 5/5
Increases your chance to hit with weapon and poison attacks by 5%.

Endurance - Rank 1/2
Reduces the cooldown of your Sprint and Evasion abilities by 30 sec and increases your total Stamina by 2%.

Close Quarters Combat - Rank 5/5
Increases your chance to get a critical strike with Daggers and Fist Weapons by 5%.

Lightning Reflexes - Rank 3/3
Increases your Dodge chance by 6% and gives you 10% melee haste.

Aggression - Rank 5/5
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 15%.

Blade Flurry - Rank 1/1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

Weapon Expertise - Rank 2/2
Increases your expertise by 10.

Blade Twisting - Rank 2/2
Increases the damage dealt by Sinister Strike and Backstab by 10%, and your damaging melee attacks have a 10% chance to Daze the target for 8 sec.

Vitality - Rank 3/3
Increases your Energy regeneration rate by 25%.

Adrenaline Rush - Rank 1/1
Increases your Energy regeneration rate by 100% for 15 sec.

Combat Potency - Rank 5/5
Gives your successful off-hand melee autoattacks a 20% chance to generate 15 Energy.

Surprise Attacks - Rank 1/1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv, Hemorrhage and Gouge abilities is increased by 10%.

Savage Combat - Rank 2/2
Increases your total attack power by 4% and all physical damage caused to enemies you have poisoned is increased by 4%.

Prey on the Weak - Rank 5/5
Your critical strike damage is increased by 20% when the target has less health than you (as a percentage of total health).

Killing Spree - Rank 1/1
Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made, and increasing all damage done by 20% for the duration. Can hit the same target multiple times. Cannot hit invisible or stealthed targets.

Subtlety (5 points)

Relentless Strikes - Rank 5/5
Your finishing moves have a 20% chance per combo point to restore 25 energy.

Glyphs

Glyph of Adrenaline Rush (Major Glyph)
Increases the duration of Adrenaline Rush by 5 sec.

Glyph of Killing Spree (Major Glyph)
Reduces the cooldown on Killing Spree by 45 sec.

Glyph of Sinister Strike (Major Glyph)
Your Sinister Strike critical strikes have a 50% chance to add an additional combo point.

Glyph of Blurred Speed (Minor Glyph)
Enables you to walk on water while your Sprint ability is active.

Glyph of Safe Fall (Minor Glyph)
Increases the distance your Safe Fall ability allows you to fall without taking damage.

Glyph of Vanish (Minor Glyph)
Increases your movement speed by 30% while the Vanish effect is active.